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Nvidia develops AI simulation tools to advance robot learning and humanoid design

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Nvidia revealed new AI and simulation tools that will advance robot learning and humanoid development. The tools were announced this week at the Conference for Robot Learning (CoRL) in Munich, Germany. Learn More

Nvidia revealed new AI and simulation tools that will advance robot learning and humanoid development.

The world’s biggest tech company by valuation (worth $3.432 trillion) said that the tools will enable robotics developers to greatly accelerate their work on AI-enabled robots, with tools revealed this week at the Conference for Robot Learning (CoRL) in Munich, Germany.

The lineup includes the general availability of the Nvidia Isaac Lab robot learning framework; six new humanoid robot learning workflows for Project GR00T, an initiative to accelerate humanoid robot development; and new world-model development tools for video data curation and processing, including the Nvidia Cosmos tokenizer and Nvidia NeMo Curator for video processing.

The open-source Cosmos tokenizer provides robotics developers superior visual tokenization by breaking down images and videos into high-quality tokens with exceptionally high compression rates. It runs up to 12 times faster than current tokenizers, while NeMo Curator provides video processing curation up to seven times faster than unoptimized pipelines.

Also timed with CoRL, Nvidia released 23 papers and presented nine workshops related to robot learning, and also released training and workflow guides for developers. Further, Hugging Face and Nvidia announced they’re collaborating to accelerate open-source robotics research with LeRobot, Nvidia Isaac Lab and Nvidia Jetson for the developer community.

Accelerating robot development with Isaac Lab

Nvidia Isaac Lab Project GR00T Models

Nvidia Isaac Lab is an open-source, robot learning framework built on Nvidia Omniverse, a platform for developing OpenUSD applications for industrial digitalization and physical AI simulation.

Developers can use Isaac Lab to train robot policies at scale. This open-source unified robot learning framework applies to any embodiment — from humanoids to quadrupeds and collaborative robots — to handle increasingly complex movements and interactions.

Leading commercial robot makers, robotics application developers, and robotics research entities around the world are adopting Isaac Lab, including 1X, Agility Robotics, The AI Institute, Berkeley Humanoid, Boston Dynamics, Field AI, Fourier, Galbot, Mentee Robotics, Skild AI, Swiss-Mile, Unitree Robotics, and Xpeng Robotics.

Project GR00T: Foundations for general-purpose humanoid robots

The humanoids are coming. Building advanced humanoids is extremely difficult, demanding multilayer
technological and interdisciplinary approaches to make the robots perceive, move and learn skills effectively for human-robot and robot-environment interactions.

Project GR00T is an initiative to develop accelerated libraries, foundation models and data pipelines to accelerate the global humanoid robot developer ecosystem.

Six new Project GR00T workflows provide humanoid developers with blueprints to realize the most challenging humanoid robot capabilities. These include GR00T Gen for creating generative AI-powered OpenUSD-based environments, and many others. In a press release, Jim Fan, Nvidia’s senior research manager for embodied artificial intelligence, said that humanoid robotics were the next step in embodied computing. “Nvidia research and engineering teams are collaborating across the company and our developer ecosystem to build Project GR00T to help advance the progress and development of global humanoid robot developers.”

Today, robot developers are building world models — AI representations of the world that can predict how objects and environments respond to a robot’s actions. They set a new standard of minimal distortion and temporal instability, enabling high-quality video and image reconstructions. They set a new standard of minimal distortion and temporal instability, enabling high-quality video and image reconstructions.

Providing high-quality compression and up to 12 times faster visual reconstruction, the Cosmos tokenizer paves the path for scalable, robust and efficient development of generative applications across a broad spectrum of visual domains.

1X, a humanoid robot company, has updated the 1X World Model Challenge dataset to use the Cosmos tokenizer.

“Nvidia Cosmos tokenizer achieves really high temporal and spatial compression of our data while still retaining visual fidelity,” said Eric Jang, vice president of AI at 1X Technologies, in a statement. “This allows us to train world models with long horizon video generation in an even more compute-efficient manner.”

Other humanoid and general purpose robot developers including Xpeng Robotics and Hillbot are developing with the Nvidia Cosmos tokenizer to manage high-resolution images and videos.

NeMo Curator

NeMo Curator now includes a video processing pipeline. This enables robot developers to improve their world-model accuracy processing large-scale text, image and video data.

Curating video data poses challenges due to its massive size, requiring scalable pipelines and efficient orchestration for load balancing across GPUs. Additionally, models for filtering, captioning and embedding need optimization to maximize throughput.

NeMo Curator overcomes these challenges by streamlining data curation with automatic pipeline orchestration, reducing processing time significantly. It is capable of handling 100 petabytes with ease. This simplifies AI development, reduces costs and accelerates time to market.

Availability

Nvidia Isaac Lab 1.2 is available now and is open source on GitHub. Nvidia Cosmos Tokenizer is now available on GitHub. The new Nvidia Project Gr00T workflows will soon be available to help robot companies create humanoid robotic capabilities more easily. Stay informed! Subscribe to VentureBeat and receive the latest news delivered directly to your inbox every day.
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